Exploring 2d Fluid Simulation In Sdl2

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  • A fast
  • A very simple (and rough)
  • Uses a modified [Gallouet-Merigot] scheme, with unbalanced optimal transport. Similar to "power particles" [De Goes et.al].
  • 2D Fluid simulation
  • Hi! I'm Ezequiel. I built this

In-Depth Information on 2d Fluid Simulation In Sdl2

This is an implementation of Jos Stam's Camera trickery used to make a three-dimensional scene look Written partialy for educational purposes and partialy for fun Running on AMD a6-3500. Making a

Shout out to Matthias Müller at Ten Minute Physics for his video showing how to implement a

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