Exploring 2d Fluid Simulation In Sdl2
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- A fast
- A very simple (and rough)
- Uses a modified [Gallouet-Merigot] scheme, with unbalanced optimal transport. Similar to "power particles" [De Goes et.al].
- 2D Fluid simulation
- Hi! I'm Ezequiel. I built this
In-Depth Information on 2d Fluid Simulation In Sdl2
This is an implementation of Jos Stam's Camera trickery used to make a three-dimensional scene look Written partialy for educational purposes and partialy for fun Running on AMD a6-3500. Making a
Shout out to Matthias Müller at Ten Minute Physics for his video showing how to implement a
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