Understanding C Collision Detection Using Sat

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  • TABLE OF CONTENTS: • (0:00) Intro • (0:43) Broad vs Narrow Phase • (1:31) AABB
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  • Github link: https://github.com/MrCappucino/Dungeon.
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Detailed Analysis of C Collision Detection Using Sat

I describe and visualize the Separating Axis Theorem, and how to I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D Interested

SAT (Separating Axis Theorem) collision detection

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