Exploring Coding Adventure 25

Let's dive into the details surrounding Coding Adventure 25.

  • Code
  • We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too?
  • I created a little generator for coming up with (mostly terrible, but occasionally interesting) game ideas. I then tried making a little ...
  • Try figure this out yourself! Remember to like, subscribe and leave a comment down below!
  • My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ...

In-Depth Information on Coding Adventure 25

Get help with CodeMonkey Attempting to improve my Rubik's Cube solver with viewer suggestions such as: CFOP, domino reduction, and pruning tables. Some small experiments with sound, and learning how to break signals down into their component frequencies by implementing ... Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Support my work ...

Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds.

That wraps up our extensive overview of Coding Adventure 25.

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