Exploring Destructible Terrain In Unity3d

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  • My game is called Lost in The Sand and it's a slow-paced shooter with strategy elements set in a fully
  • Voxel Tools: https://github.com/Zylann/godot_voxel/releases Script: https://pastebin.com/gL5tgrXx Voxel Tools Zip File (direct): ...
  • In this tutorial, we'll implement fully
  • In this episode we will: - Set up the project in Unity 6.2 - Work with Texture2D to prepare
  • This video is a little showcase for the feature "

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KiBallz - destructible terrain in Unity3D I am currently working on a package for Unity Short demo of my marching cubes implementation Source code available on github: ...

Implemented basic base building mechanic with auto-adjusting

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