Understanding Directx Engine Test 01 Basic Rendering

Exploring Directx Engine Test 01 Basic Rendering reveals several interesting facts. Version: Pre-Alpha 0.0 First attempt (well, actually, an attempt after TONS of attempts) with

Key Takeaways about Directx Engine Test 01 Basic Rendering

  • One of the assessments that we had to do for the programming course was a
  • DX12 now uses Roughness and Metalness for materials during a surface edit. Results are instantaneous and lifelike.
  • This is a personal project I decided to do after writing an OpenGL
  • Version: Pre-Alpha 0.1 Added a floor, specular lightning, FPS count, tweaked the normals of the gun,
  • Just a simple program i put together to

Detailed Analysis of Directx Engine Test 01 Basic Rendering

Demonstration of my 3D This was made in order to better understand how a This is what I'm learning about c++ and DX 9.0c. It's basically a manager for graphic resources (a bunch of wrappers for

This course is an introduction to Microsoft's

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