Exploring Fps Game Opengl Sdl C Tutorial 11 Item Class
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- In this video I make a lot of small change to the program, I didn't cut them together cronological (creation time) order, and there are ...
- In this video I modify the objloader, so it will load collisionplanes, not just the mesh. Here is the
- got bullet casting and killing monsters working. a demonstration of it.
- little retro clone
- Evil (Trigger Events, Monsters, Faster; OpenGL, C++11, SDL) 3D FPS Engine
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This Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... Creating the player (without weapon for now), add gravity, collision-detection to it. Here is the In this (longest)
In this
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