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  • Next we're going to characterize the skeleton we need to characterize the skeleton so that
  • Mapping
  • MotionBuilder mapping from c3d file
  • I probably missed the naming of the previous ones so week 6 mocap
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Importing C3d and Mapping Actor in MotionBuilder Tutorial Importing C3d and Mapping Actor in MotionBuilder Tutorial Importing C3d and Mapping Actor in MotionBuilder Tutorial MotionBuilder

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