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- Gonna focus in adding lighting to my renderer, based on
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- Yesterday was about adding dynamic rendering and shader objects, today I'm gonna actually focus on adding lighting based on ...
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Done with first triangle now time to set up vertex buffers and not sure what else :) http://twitter.com/lewboskii ... Lets see how much boilerplate do i need to write for this :) https://twitter.com/lewboskii https://twitch.tv/lewboskii ... Done with first triangle now time to set up vertex buffers and not sure what else :) http://twitter.com/lewboskii ... SDL has long been a convenient portability layer for windows, input, audio, and simple rendering.
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