Understanding Oglrenderer V1 7 Devlog

Exploring Oglrenderer V1 7 Devlog reveals several interesting facts. Adding support for: - Instanced Rendering - Normal Mapping - Sponza - Various Resolution modes.

Key Takeaways about Oglrenderer V1 7 Devlog

  • Unfolding Engine Steam URL: https://store.steampowered.com/app/884350/The_Unfolding_Engine_Paint_a_Game/ Discord: ...
  • Version
  • devlog
  • Building RE:KINTSUGI, my first indie game set in the cyber-feudal world of Kurogane City. In this Godot 4
  • Online demo: https://github.com/DouglasDwyer/octo-release Additional voxel models: ...

Detailed Analysis of Oglrenderer V1 7 Devlog

Explaining the latest changes made to the project, namely: - Support for arbitrary loading/unloading of models - CMake integration ... I wrote a program that renders realistic grass using C++ and OpenGL. Next part: https://youtu.be/Ng6I6w4I-lM Discord: ... Haven't given up on the other project. Just need to smash out and release something else quick for a win you feel me.

Yo! I have been cooking (and frankly working), and I thought I would share a part of some stuff I have been working on. This is ...

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