Exploring Sync Unity Inspector Fields With C Properties Using Reflection

Exploring Sync Unity Inspector Fields With C Properties Using Reflection reveals several interesting facts.

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code here: https://github.com/Hedge42/tutorials/tree/main/SyncedPropertyAttribute 0:00 - intro & explanation 0:47 - create ... The SerializableType class is a powerful tool designed to bridge the gap between the dynamic world of runtime type information ... This first part of this session will introduce Mono.Cecil, what can be done with it and what can't, and demonstrate its usage with ... Unity

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