Understanding Real Time Rendering Assignment 2

Exploring Real Time Rendering Assignment 2 reveals several interesting facts. This is my second

Key Takeaways about Real Time Rendering Assignment 2

  • Implementation of a shader for an object that is both transmissive and reflective.
  • The scene contains a rotating bust with various shaders - reflection, refraction, fresnel and chromatic dispersion. External libraries ...
  • TCD CS7GV3 -
  • Real Time Rendering(CS7GV03) - Assignment 2
  • Assignment 2

Detailed Analysis of Real Time Rendering Assignment 2

CS7GV3 Real-time Rendering Assignment 2: Reflection and Refraction In this Transmittance Effects Objects: 1 Cube

A short scene implementing the concept of light's refraction, reflection and Chromatic Aberration.

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